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Assets Folder
FNF: Doido Engine's Assets folder has been reorganized. Since we have our own custom loader, the engine doesn't require preload
and shared
paths and everything goes in assets/
.
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Asset Libraries
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Images
assets/images/
is where any sprites, backgrounds or other images go, as well as any other files related to them (Ex. Character JSONs and XMLs). Each of its folders should be pretty self explanatory.
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Music
assets/music/
is where any non-playable songs go, such as menu, pause and game over themes.
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Songs
assets/songs/
is where any playable songs go. This folder holds their .ogg
files as well as their Charts, Events or song-specific scripts, so if you've noticed the lack of a data folder this is where Charts go!
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Sounds
assets/sounds/
is where any other .ogg
sounds go, such as misses, countdowns, menu SFX and others.
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Fonts
assets/fonts/
is where the fonts that get used in-game go. Currently, both .ttf
and .otf
fonts are supported.
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Scripts
assets/scripts/
is where any other scripts go, that get loaded for every song.
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Extra Files
extra-songs.txt
allows you to add extra songs to the Freeplay that aren't in the SongData weeks array.introText.txt
holds all the randomized texts that appear in the Title Screen.
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Libraries
For more information on Libraries, please check out the Paths API page.